Wednesday, November 17, 2004

Wired News: Halo 2: Playing to the Bitter End

The single-player campaign for Halo 2 is like an air horn on its last gasp: It starts out bold and brassy but ends in a sad little squeak. The online component of Halo 2 is like an exclusive restaurant: It takes a while to get in, and you don't have as much say in the menu as you might like, but the results are good enough that you don't care.

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